Tyler Gregory
Technical Artist
[email protected]
Sharefactory Anime Intro/Outro

Responsible for:
All aspects of animation, VFX, surfacing, lighting, rendering, and compositing, except for controller model.

Ghost of Tsushima Dynamic Theme

Responsible for:
Trees, bushes, and dust animations, light shaft effects, scene assembly, scripting, and dynamic theme implementation.

Ghost of Tsushima Jin Dynamic Theme

Responsible for:
Leaves, embers, grass, cloth, wind, and cloud animations, scene assembly, scripting, and dynamic theme implementation.

Ghost of Tsushima Samurai Dynamic Theme

Responsible for:
Ink reveal/vanish, embers, and light flicker animations, scene assembly, scripting, and dynamic theme implementation.

The Last of Us™ Part II Premium Dynamic Theme

Responsible for:
Paint stroke animations, scene assembly, scripting, and dynamic theme implementation.

PlayStation® 2020 Wrap-Up Dynamic Theme

Responsible for:
Modeling, surfacing, lighting, camera animations, scene assembly, scripting, and dynamic theme implementation.

Days of Play™ 2021 Dynamic Theme

Responsible for:
Modeling, texturing, animations, scene assembly, scripting, and dynamic theme implementation.

Predator: Hunting Grounds Dynamic Theme

Responsible for:
Smoke, ember, and camera animations, light effects, scene assembly, scripting, and dynamic theme implementation.

Unity 2D Rig Tool

Responsible for:
Programmed a Unity tool (C#) and custom shader for creating 2D character rigs with shader-based deformation to achieve a faux 3D effect.

God of War Ragnarök Dynamic Theme

Responsible for:
Rigging, animation, VFX, scripting, and dynamic theme implementation.

PS4™ Champion 2022 Dynamic Theme

Responsible for:
Trophy (modeling, surfacing, lighting, and rendering), animation, VFX, scripting, and dynamic theme implementation.