A custom Unity tool for creating 2D character meshes and rigs. Uses vertex shader displacement to achieve a faux 3D effect.
Statue character for the animated short film Zantu. Modeled and rigged in Blender, and surfaced with custom procedural materials.
Various biped, creature, and mechanical character animations for the game Halcyon Plume. Animated in Maya, and running in the Unity game engine.
Anime Creator Pack intro and outro animations for the video-editing app SHAREfactory™ on PS5. Responsible for all aspects (excluding controller mesh).
Real-time animated PS4 home screen theme built from the God of War Ragnarök key art. Responsible for all aspects (excluding key art).
Real-time animated PS4 home screen theme built from a static in-game screenshot. Responsible for all aspects (excluding character animation, falling leaves, and icons).
Real-time animated PS4 home screen theme built from the Ghost of Tsushima key art. Responsible for all aspects (excluding key art and icons).
Real-time animated PS4 home screen theme based on the Ghost of Tsushima Mythic Tale ink animation cutscenes. Responsible for all aspects (excluding illustration art and icons).
Real-time animated PS4 home screen theme available to players for the 2020 Wrap-Up. Responsible for all aspects (excluding icons).
Real-time animated PS4 home screen theme. Responsible for all aspects (excluding character models/textures and icons).